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Games Technology Lead, Mattel Digital Studio

Mattel · El Segundo

New
Senior 🇬🇧 English
Unity C# Unreal Engine C++ Nakama Jira CI/CD BigQuery

Job description

About the role

Mattel Game Studios creates digital games based on Mattel's iconic brands and IP, and is looking for a Games Technical Lead. The role provides hands-on technical oversight and publishing support across several game titles in development with external studios, with a strong focus on mobile free-to-play development and live operations. It is a full-time position.

Key responsibilities

  • Serve as the primary technical point of contact between Mattel and third-party developers, covering projects from concept through launch and live operations.
  • Vet technical designs, assess partner capabilities and develop mitigation strategies to uphold quality and reduce risk.
  • Support the simultaneous development of multiple titles while keeping them aligned with Mattel's publishing platform services.
  • Work with production, design, art, LiveOps and QA teams to deliver high-quality products.
  • Oversee engineering practices, performance optimization, service integration and backend technologies that scale globally.
  • Dive into issues, conduct deep analysis and drive resolution of complex technical problems.
  • Report regularly to leadership with risk assessments, technical evaluations and status updates.

Required profile

  • 5+ years in mobile game development and/or publishing, with direct involvement in shipped products.
  • Proven experience supporting third-party development teams, resolving engineering challenges and guiding technical direction.
  • Experience supporting multiple projects in a publishing environment.
  • Solid understanding of the free-to-play ecosystem and LiveOps requirements, including server-authoritative game loops and analytics/experimentation frameworks.
  • Familiarity with mobile game development pipelines, including build and content/art workflows.

Required skills

  • Preferred: hands-on experience with Unity / C# or Unreal Engine / C++.
  • Preferred: familiarity with tools such as Heroic Labs Nakama, GitHub, Backtrace, Jira, CI/CD (GitHub Actions, Jenkins) and big data platforms such as BigQuery.
  • Broad knowledge of mobile game development, including performance optimization, rendering, games backend services, authentication, analytics, multiplayer and social features.

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Published 3 hours ago

Expires 1 month from now

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Mattel

El Segundo