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Senior Hard Surface Artist

Mob Entertainment

Senior 🇬🇧 English
Maya Blender ZBrush Substance Designer Photoshop Unreal Engine 5

Job description

About the role

Mob Entertainment, the studio behind the hit indie horror game "Poppy Playtime," is expanding its team. We are looking for a Senior Hard Surface Artist to create realistic, interactive props, weapons, and environmental assets for first‑person gameplay.

Key responsibilities

  • Design and build detailed, game‑ready hard‑surface props and weapons from blockout to final textured models.
  • Ensure models are animation‑ready, mechanically believable, and meet player interaction requirements.
  • Collaborate with designers, concept artists, animators, level designers, lighting, materials, and tech art to align visual quality with gameplay functionality.
  • Develop modular, reusable asset kits and contribute to larger environment builds in Unreal Engine.
  • Apply composition, lighting, color, and form principles to enhance psychological tension and horror atmosphere.
  • Conduct polish passes for visual consistency, silhouette clarity, and overall quality.

Required profile

  • Strong portfolio showcasing mastery of hard‑surface props, realistic modeling, and high‑quality texturing.
  • Solid foundation in art fundamentals such as composition, lighting, form, color, and value.
  • Experience with modular modeling, trimming workflows, and building efficient reusable kits.
  • Ability to work from reference and narrative briefs to create immersive, horror‑driven visuals.
  • Excellent communication and collaboration skills, with a willingness to iterate based on feedback.

Required skills

  • Maya
  • Blender
  • ZBrush
  • Substance Designer
  • Substance Painter
  • Photoshop
  • Unreal Engine 5

Questions fréquentes

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Source : ats:greenhouse

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Published 2 weeks ago

Expires 1 month from now

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Mob Entertainment