Senior Hard Surface Artist
Mob Entertainment
Job description
About the role
Mob Entertainment, the studio behind the hit indie horror game "Poppy Playtime," is expanding its team. We are looking for a Senior Hard Surface Artist to create realistic, interactive props, weapons, and environmental assets for first‑person gameplay.
Key responsibilities
- Design and build detailed, game‑ready hard‑surface props and weapons from blockout to final textured models.
- Ensure models are animation‑ready, mechanically believable, and meet player interaction requirements.
- Collaborate with designers, concept artists, animators, level designers, lighting, materials, and tech art to align visual quality with gameplay functionality.
- Develop modular, reusable asset kits and contribute to larger environment builds in Unreal Engine.
- Apply composition, lighting, color, and form principles to enhance psychological tension and horror atmosphere.
- Conduct polish passes for visual consistency, silhouette clarity, and overall quality.
Required profile
- Strong portfolio showcasing mastery of hard‑surface props, realistic modeling, and high‑quality texturing.
- Solid foundation in art fundamentals such as composition, lighting, form, color, and value.
- Experience with modular modeling, trimming workflows, and building efficient reusable kits.
- Ability to work from reference and narrative briefs to create immersive, horror‑driven visuals.
- Excellent communication and collaboration skills, with a willingness to iterate based on feedback.
Required skills
- Maya
- Blender
- ZBrush
- Substance Designer
- Substance Painter
- Photoshop
- Unreal Engine 5
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Published 2 weeks ago
Expires 1 month from now
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