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Staff Slurm Cluster & HPC Engineer

bitdeer

Senior 🇬🇧 English
Slurm Kubernetes Slinky slurm-operator Terraform Ansible Python Bash Go NVIDIA drivers Fabric Manager DCGM MIG InfiniBand RoCE NVLink NCCL Lustre GPFS WEKA NFS

Job description

About the role

Bitdeer is looking for a Staff Slurm Cluster & HPC Engineer to own and operate Slurm as a productized scheduling layer across its global GPU fleet. The role is hands‑on, customer‑facing and sets the engineering standards for the platform team.

Key responsibilities

  • Design, deploy and operate production Slurm clusters on bare‑metal and VM GPU nodes, ensuring high availability and seamless version upgrades.
  • Implement topology‑aware scheduling for GPU fabrics, model physical fabrics in topology.conf and validate placement quality with NCCL bandwidth tests.
  • Define and enforce multi‑tenant scheduling policies, including partitions, QOS, fairshare, preemption and per‑tenant resource limits.
  • Lead the integration of the Slinky slurm‑operator and slurm‑bridge to enable co‑scheduling of Kubernetes workloads on the same GPU pool.
  • Automate cluster provisioning and lifecycle using Terraform, Ansible, PXE, Redfish and IPMI.
  • Build health‑check and reliability systems with prolog/epilog checks, DCGM diagnostics and automatic job re‑queue on failures.
  • Instrument observability, accounting and billing pipelines via Prometheus/Grafana exporters.

Required profile

  • 8+ years in HPC, systems or cloud infrastructure engineering, with 4+ years operating production Slurm clusters at 100+ GPU‑node scale.
  • Deep hands‑on expertise in Slurm configuration, authentication, accounting and live upgrades.
  • Strong knowledge of GPU drivers, NVIDIA Fabric Manager, InfiniBand/RoCE, GPUDirect RDMA and NCCL tuning.
  • Experience with Kubernetes operators, especially Slinky or comparable Slurm‑on‑Kubernetes stacks.
  • Proficiency in Python and Bash for automation; Go is a plus.

Required skills

  • Slurm (slurm.conf, gres.conf, topology.conf, slurmdbd, slurmrestd)
  • Kubernetes operator pattern, Slinky slurm‑operator, slurm‑bridge
  • Terraform, Ansible, PXE, Redfish, IPMI provisioning
  • Python, Bash (Go optional)
  • NVIDIA drivers, Fabric Manager, DCGM, MIG
  • InfiniBand/RoCE, NVLink, NCCL tuning
  • Parallel storage systems (Lustre, GPFS, WEKA, NFS)

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Source : ats:breezy

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Published 2 weeks ago

Expires 1 month from now

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