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This job expired on 22/08/2026. It no longer accepts applications.
Software Engineer, UI – World of Warcraft Classic
Blizzard Entertainment · Irvine
Job description
About the role
We are seeking a Software Engineer focused on UI to join the World of Warcraft Classic team in Irvine. You will help deliver high-quality, player-facing interfaces that preserve the classic experience while meeting modern standards for polish, performance and reliability.
Key responsibilities
- Design, implement and iterate on gameplay and UI features for WoW Classic.
- Collaborate with designers, artists and engineers to turn concepts into responsive in-game UI.
- Integrate UI solutions within existing engine frameworks, including data-driven elements and layout improvements.
- Own feature lifecycle from implementation through bug fixing, polishing and maintenance.
- Work with gameplay, server and UI engineers to ensure clean cross-system integration.
- Partner with QA, production and design to identify risks and resolve issues before release.
Required profile
- 5+ years of professional software engineering experience.
- Strong proficiency in C++ and Lua (or comparable native and scripting languages).
- Experience with gameplay systems, player-facing features or real-time applications.
- Ability to collaborate across design, art and QA teams.
- Self-motivated and comfortable contributing to multiple areas of game development.
Required skills
- C++
- Lua
What we offer
- Flexible hybrid work schedule with remote and onsite days.
- Opportunity to impact a live, beloved franchise.
- Professional growth across gameplay, UI and server-side systems.
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Blizzard Entertainment
Irvine
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