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This job expired on 02/08/2026. It no longer accepts applications.
Software Developer in Test – AI‑Driven Creative Tools
Electronic Arts (EA) · Redwood City
Job description
About the role
Electronic Arts is looking for a Software Developer in Test to join the Research & Engineering team. You will help ensure the quality, reliability, and scalability of next‑generation creative technologies, including AI‑driven tools and content pipelines used by developers and players.
Key responsibilities
- Define and drive test strategy and quality practices for emerging technologies.
- Design, build, and maintain scalable automated test frameworks and tooling.
- Develop API, integration, system, and end‑to‑end test automation for complex pipelines.
- Integrate automated testing into CI/CD systems to enable fast, reliable iteration.
- Partner with engineers and researchers to ensure testability from early design stages.
- Debug and troubleshoot issues across distributed systems, tools, and runtime environments.
- Establish metrics, dashboards, and reporting to monitor system health and quality.
- Participate in design and code reviews to ensure reliability.
- Mentor team members and advocate best practices in quality engineering.
Required profile
- 5+ years of experience in software testing, quality engineering, or SDET roles.
- Hands‑on experience with AAA game engines such as Frostbite, Unity, Unreal, Godot, or proprietary engines.
- 5+ years of programming experience in Python, Typescript or C++.
- Proven ability to work with large code bases and build automated testing solutions.
Required skills
- Python
- Typescript
- C++
- Frostbite, Unity, Unreal, Godot (AAA game engines)
- CI/CD pipelines
- Automated test framework development
- API, integration, system and end‑to‑end testing
- Debugging distributed systems
- Metrics and dashboard creation
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Electronic Arts (EA)
Redwood City
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