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This job expired on 26/08/2026. It no longer accepts applications.
Graphics Software Engineer – Real‑time XR & AI for Healthcare
umd · University of Maryland College Park
Job description
About the role
The University of Maryland Institute for Health Computing is building next‑generation immersive tools for healthcare. We seek a highly motivated Graphics Software Engineer to design, develop, and optimize real‑time XR and AI‑driven visualization systems that support surgical planning, training, and diagnostics.
Key responsibilities
- Architect, code, profile, and ship high‑performance XR + AI visualization pipelines, targeting 90+ FPS on XR hardware.
- Implement neural rendering techniques (Gaussian splatting, NeRF variants), AI‑enhanced volume rendering, and generative modeling.
- Design and scale GPU‑accelerated compute infrastructure for real‑time visual computing on a supercomputer.
- Collaborate with computer scientists, clinicians, and senior engineers to integrate multimodal data and deploy cross‑platform applications.
- Mentor undergraduate and junior team members, conduct code reviews, and lead hands‑on instructional sessions.
Required profile
- Strong passion for real‑time XR programming on cutting‑edge hardware.
- Experience with low‑latency optimization and high‑performance computing.
- Ability to work fully onsite in a fast‑moving interdisciplinary research environment.
Required skills
- C++
- C#
- Python
- GPU programming (CUDA, DirectX, Vulkan)
- Unity and Unreal Engine
- XR hardware (e.g., HoloLens, Meta Quest)
- AI/ML frameworks for neural rendering (e.g., PyTorch, TensorFlow)
- Profiling and performance optimization tools
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umd
University of Maryland College Park
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