Design Engineer – Crafting Product Motion and Microinteractions
rho · New York City
Job description
About the role
Rho is building a modern banking platform for the AI era and needs a Design Engineer who obsessively crafts the feel of the product. You will own motion, micro‑interactions, and the subtle details that make the experience trustworthy and delightful.
Key responsibilities
- Design and implement interactions, transitions, animations, and components that define Rho’s product feel.
- Build reusable animation primitives and interaction libraries for the whole team.
- Write production‑quality code (React, TypeScript, CSS) and ship it at scale.
- Set the craft bar for motion, define easing curves, springs, and timing tokens.
Required profile
- 7+ years building production interfaces with a portfolio that showcases unusually crafted work.
- Strong opinions about motion, able to explain why a spring beats a curve or when no animation is best.
- Writes real front‑end code (React, TypeScript, CSS) and has likely published a component library.
- Genuine craftsperson who delights in polishing hard interaction problems.
Required skills
- React
- TypeScript
- CSS
- Animation primitives and motion design concepts
What we offer
- Salary range $130,000 – $300,000 per year.
- Equity, healthcare benefits, and paid time off.
- Inclusive, diverse culture with professional growth opportunities.
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Published 23 hours ago
Expires 1 month from now
4 views · 0 interested
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rho
New York City