Staff Software Engineer, Environments Infrastructure
Anthropic · San Francisco
Job description
About the role
Anthropic’s Environments organization builds the infrastructure that powers reinforcement‑learning research for Claude. As a Staff Software Engineer you will design the APIs, frameworks, and platform layers that let researchers create and run environments at scale, while ensuring reliability and maintainability.
Key responsibilities
- Design widely used APIs, frameworks, and abstractions that make correct usage the default and eliminate whole classes of errors.
- Own the platform layers beneath every environment, including the agent runtime.
- Build tooling that enables environment owners to debug, monitor, and maintain production environments without needing an infrastructure engineer.
- Embed with research teams on a rotational basis, work directly in their codebases, and transfer ownership when rotating off.
- Anticipate silent failure modes and prevent them through type safety, well‑designed invariants, targeted testing, and refactors.
- Drive adoption of new frameworks across the organization, managing deprecations and cutovers.
- Help define engineering standards, review practices, and design patterns for the team, mentoring researchers and engineers in their adoption.
Required profile
- Deep expertise in Python, including static typing, safe async and concurrency patterns, and writing performant code.
- Strong sense of API and framework design.
- Ability to dive into messy research code, extract useful abstractions, and improve them incrementally.
- Comfort using AI tools to accelerate development while maintaining rigorous verification.
Required skills
- Python
- Static typing
- Asynchronous programming
- Concurrency patterns
- API design
- Framework design
- Distributed systems concepts (workflow engine, actor framework, durable‑execution runtime)
- Testing and type safety
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Published 4 weeks ago
Expires 4 weeks from now
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Anthropic
San Francisco
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