Rigging Artist (Expression of Interest)
agbo · Los Angeles
Job description
About the role
AGBO is looking for a talented Rigging Artist to join its Visual Effects team. The role focuses on designing and building complex character and creature rigs for upcoming film and TV projects.
Key responsibilities
- Design and build sophisticated character and creature rigs using Maya, Houdini, Blender or similar tools.
- Create skeletons, muscle systems, deformations, control setups, and facial rigs for expressive animation.
- Set up skinning, weighting, joint limits, muscle simulations, cloth and hair dynamics.
- Write scripts and use automation to streamline rigging pipelines.
- Troubleshoot rigging issues and collaborate closely with animators and modelers.
- Maintain documentation and mentor junior rigging artists.
Required profile
- Bachelor's degree in Animation, Computer Graphics or related field, or equivalent experience.
- 5+ years of proven rigging experience in animation or VFX with a strong portfolio.
- Solid understanding of anatomy, kinematics and character movement.
- Excellent communication, problem‑solving and collaboration skills.
Required skills
- Proficiency with Autodesk Maya, Houdini or Blender.
- Python scripting for automation.
- Experience with Metahuman rigs is a plus.
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Published 10 hours ago
Expires 1 month from now
3 views · 0 interested
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agbo
Los Angeles