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AR/VR Interaction Designer

amat · Austin

New
Onsite Mid 132,000 - 181,500 USD/year 🇬🇧 English
Unity CAD XR prototyping tools

Job description

About the role

The AR/VR Interaction Designer will craft intuitive, immersive experiences that help users navigate, learn, and perform tasks in augmented and virtual reality. This role emphasizes interaction design, spatial layout, user workflow logic, and rapid prototyping.

Key responsibilities

  • Design user interactions, flows, and behaviors for AR/VR applications, focusing on clarity, ergonomics, and real‑world usability.
  • Create spatial layouts that organize 3D environments logically and support task completion.
  • Define interaction patterns such as gaze, gesture, controller, and hand‑tracking, specifying how users engage with objects and information.
  • Develop low‑ to mid‑fidelity prototypes in Unity, Unreal, or other XR prototyping tools to validate interactions quickly.
  • Partner with developers to implement interactive behaviors, refine UX patterns, and test feasibility.
  • Iterate rapidly based on feedback from users, subject‑matter experts, and engineering partners.
  • Collaborate with engineers, instructional designers, and AR/VR developers to translate procedures and technical tasks into intuitive immersive experiences.
  • Import and arrange existing CAD models and 3D assets into functional, navigable AR/VR scenes, optimizing layout for usability and performance.
  • Create UX specifications, interaction schematics, layout standards, and behavioral logic documentation.
  • Conduct usability testing and gather end‑user feedback to ensure designs solve real‑world problems effectively.

Required profile

  • 3+ years of experience in AR/VR, interaction design, product design, or spatial UX.
  • Strong understanding of spatial computing principles, ergonomics, and user workflows in 3D environments.
  • Experience with Unity or Unreal for prototyping interactions.
  • Ability to storyboard interactions, communicate system logic, and design clear user pathways.
  • Comfort working with CAD or 3D assets for layout and interaction purposes.

Required skills

  • Unity
  • Unreal Engine
  • CAD
  • XR prototyping tools

Questions fréquentes

Le salaire proposé pour ce poste est de 132-182k USD par an. Le détail figure dans l'annonce.
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Source : ats:workday

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Published 5 hours ago

Expires 1 month from now

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amat

Austin